Thursday, January 10, 2013

"If It Ain't Kamiya, Then it Sucks" They Say....

    [Warning: This post is subject to blogger's opinion.  The views express do not reflect the source of this article]


      In a nutshell, the original team that made such games as "Viewtiful Joe, God Hand, Okami, and Devil May Cry" were kicked out by Capcom. Same case when Keiji Inafune, the creator of Rockman [Mega Man] left said company. Since then, the hadouken spitting, zombie killing company has been the center of backlash, hate and controversy.


[Dante: Damn man, what's wit all this hatin? You ain't even bought me yet]


     It's one thing to loathe production and design practices, but another to cast judgment just for spite.  In late 2011, Capcom enlisted developer Ninja Theory to make the next Devil May Cry game in the stead of now Platinum Games.  Unfortunately upon announcement of the new design and retelling of the decade old epic, it was met with harsh vehement and disgust among fans; only a few had shown support for this change, including the developers themselves.  In fact, little positive respect was given to the new battle system.


     With the game's release on Martin Luther King Jr's birthday looming, people have already made critiques centering on this reboot.  Ninja Theory's Twitter page has admonished the fans to avoid these "Fake" reviews, which seems to be a good idea, considering that since this game has garnered negative attention long since initial development.  Also, I would like to go on and say the to do so without at least playing the demo or full game is unprofessional under any circumstances.

"Happy that no genuine review has been under 89% so far...some reviews where the writer hasn’t received review code and not even played the game”.


     
  Professional critiques usually come just moments before the product's release, upon which, the material must be played to a reasonable point of completion before giving out a verdict.  In that case, it's best to take Ninja Theory's advice and wait for a professional opinion.



[DMC4 Dante: You got the skill, but not the style. And what the f**k is with that cigarette?]


     This however, does not excuse them, or even Capcom after all the negative PR they have been receiving up until recently.  After playing the trail on my PS3, I was feeling rather discomforted.  This new Dante, and even Virgil were but eyesores and an immortal stain to the Devil May Cry Series.  Plus, I can't forgive your depiction of the previous Dante as "laughable".

     DMC: Devil May Cry will be in North American store shelves January 15 (after this post).  This game uses the Unreal Engine, much like it's Cyber Connect 2 digital anime game, Asura's Wrath.  Buyer beware, but save your opinion after playing the game, or at least completing it.


Source: Analog Addiction
Article Link:Analog Addiction.org

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