Developer: Capcom/ Bandai-Namco Games/Dimps/ QLOC[PC version]
Publisher:
Capcom
Year:2012
Home
Region Name: Street Fighter X Iron Fist [Japan/Region 2]
Original
Work: Yoshiki Okamoto[Street Fighter]/ Katsushiro Harada[Tekken Series]
Platform:
Play Station 3/ XBox 360/ Playstation VITA/ PC
Rating: T[ESRB]/ B[CERO]/ 12[PEGI]
[Characters are subject to their original names. No mistranslations allowed if any]
It's no secret that I like cross overs. Also, to see the likes of Ryu and Kazuya Mishima in the same arena became immediate grounds for goosebumps between the two fanbases. And thus we are presented with Street Fighter X(cross) Tekken; one of the most highly anticipated Capcom-Namco crossovers since the Japan only release of the simulation RPG Namco X Capcom.
[Match made in Heaven? or Hell]
The "story" of this crossover centers on a mystical space cube called "Pandora", which landed on the polar ice caps, and whoever discovers it will attain any wish managable. As a result, fighters from both sides of the video game fence scramble to find and secure the magic box.
Since this particular crossover was primarily developed by Capcom, it uses the six-button fighting engine as Street Fighter, in which fighters engage in a 2.5D arena; each punch and kick possessing three levels of strength: weak, medium, and strong. Although the Street Fighter cast will feel right at home, Tekken characters will adjust differently from their counterparts. In this instance, they will use the standard four button combo juggling system as in their original franchise. Furthermore, the tag system used in Tekken Tag Tournament is incorporated into the game; which means you can swap between two characters, but if you lose with one of your teammates, the point goes to your opponent's team. Teammates can tag regularly or through combos. Adding to the 4-man fist fight are two new pieces to the game; Gem and Pandora. Gem allows for fighters to equip 3 gems at a time to augment their speed, strength, firepower, etc. Pandora allows for one fighter to lend his or her remaining strength to teammates to help turn the tides of battle.
[10 points to Sony]
In regards to the PS3 and VITA versions of the game, you play a total of 55 characters: 12 downloads, 3 exclusive to Playstation systems, and 2 free DLC characters included in the roster. This is more Sony's gain than Microsoft's. Among those are Sony's feline Inoue brothers, Toro and Kuro, Bad Box art Rockman, Namco's Mascot Pac-Man, and Infamous' Cole. Back on the subject of gameplay, there are various modes of play, such as Arcade and Burst Kumite (survival), Tutorial, Practice and Challenge for those who want to reach tourney levels of game experience. And of course you have your multiplayer campaigns, and a four player tag battle. In Player Record, you can track your play history; ranging from unlocked content, to AR photoshoots.
[Press the Logo and Start button at the same time on your Vita to take snapshots of your progress]
Overall, Street Fighter X Tekken is a buyer beware game. Fans of both franchises will find something to love, whereas everyone else should find a better fighter that suits them. It's a well made game, but whether it's worth the controversy or not is up to you. As for me, it's worth a rental or two.
My Rating: 7/10